Containers are integral part of AWT GUI components. A container provides a space where a component can be located. A Container in AWT is a component itself and it adds the capability to add component to itself. Following are noticable points to be considered.
- Sub classes of Container are called as Containter. For example Panel, Frame and Window.
- Container can add only Component to itself.
- A default layout is present in each container which can be overridden using setLayout method.
Sr. No. | Container & Description |
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1 |
It is a generic container object which can contain other AWT components.
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AWT UI Elements:
Following is the list of commonly used containers while designed GUI using AWT.
Sr. No. | Container & Description |
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1 |
Panel is the simplest container. It provides space in which any other component can be placed, including other panels.
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2 |
A Frame is a top-level window with a title and a border
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3 |
A Window object is a top-level window with no borders and no menubar.
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